![]() ![]() ![]() However, you can shape your character with every single morph available in their software package ahead of time, and then import it into the game. Their character poly counts are honestly a little low as well compared to models you can purchase off of the Unreal Engine marketplace, or even Turbosquid now.Īlso, CC3 doesn't let you expose the body morphs in-game (in realtime) - except the facial morphs. And it's basically a whole ecosystem of software that you have to buy if you want to do everything. I have and use Character Creator 3 (CC3) as well, and they're good, but they only let you expose the face/facial morphs in-game for some reason. I want to purchase them and try them, but I havn't gotten around to it yet. Tafi recently began selling their new system on the Unity Asset store. The people/company that use to make Morph 3D started a new company (kind of) called "Tafi Avatars". ![]()
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